﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using Microsoft.Xna.Framework;

namespace AutumnEngine.Editor
{
    public partial class Form1 : Form
    {
        EditorGame game;

        public Form1()
        {
            InitializeComponent();
                    
        }

        private void Form1_Load(object sender, EventArgs e)
        {
            //Create the game
            game = new EditorGame();
            game.PreViewerAdd(640, 450);
            xnaViewer1.RunGame(game);            
        }
    }
}
